Game Features

Familiar Game Controls and Presentation

Nefersila’s control and handling follow established procedures for maneuverability according to established genre standards with HP, MP* and oxygen** levels always available for immediate review, both of her own provisions and those of her opponent***.

Extensive Mana Arts Mastery and an Expanding Spell Library

As Nefersila completes each of her objectives in the progression of the passage master case, additional mana spells based on the primary attacks of those who Nefersila conquers along the way will become available****. In addition, as she works and gains experience with the people of Earth and collects various types of power essences, the extent of her physical endurance and mana efficiency will increase.

Non-Linear Case Investigation Planning

The majority of the investigation into the specifics of the passage master hijacking plot and its subsequent effect of bringing the Aerodonian species into a presence on Earth is up to you and Nefersila to plan out. Rumor has it that different enemy types have different tolerance levels for a given form of attack, so advance planning may very well be the key to efficiency.

Foreboding and Intriguing Environments

From a research lab and energy plant to frozen tundra and volcanic caverns – plus an expansive, multi-part finale – Nefersila has her work cut out for her as she works to resolve every aspect of the case.

*
MP display is only applicable to spell attacks with an energy cost
**
Oxygen supply readouts apply only to missions which have specialized life support requirements (e.g. aquatic biomes, contamination zones etc.)
***
Applies only to boss-level opponents
****
Acquired only from winning against the eight primary boss opponents